

I'm working with Maya 2020.4 on Windows 10. Re-installing Maya, restart maya and restart the computer. By default, PyMEL will be installed in the Maya site-package directory. The following version changes were made between Maya 2022 and Maya 2023: Alembic: updated to version 1.8.3.
Maya 2022 pymel update#
I'm working with Maya for years and it's the first time I'm having this issue. For Maya 2022, PyMEL 1.2 and its update versions are compatible with Maya. There were no changes to the open source component versions between 2023, 2023.1, and 2023.2. However, it initiates with p圓 python-mode by default. Both myself and other rigging colleagues make heavy use of PyMEL. The mtoh.so plug-in will give and error saying that 'hdArnold.so' could not find 'libai.so' I think that's all If you find any issues, let me know. The home screen of Maya 20 does not work. Maya 2022 comes compatible with both py2 and p圓 python interpreters. 03-26-2021 03:45 AM PyMEL in 2022 I was looking through the docs for the freshly-released Maya 2022 and I notice that there has been no version update to PyMEL in fact the last doc entry mentions 'added support for 2018'. Pymel for Maya 2022 throws warnings when executing a Python script when installing. Starting with Maya 2022, Autodesk is transitioning Python support from py2 to p圓. # Error: NameError: file C:\Program Files\Autodesk\Maya2020\Python\lib\site-packages\pymel\core\_init_.py line 77: name 'windows' is not defined # This library is PYMEL for the Python 3 interpreter of your Maya 2022 Editor. # Error: AssertionError: file C:\Program Files\Autodesk\Maya2020\Python\lib\site-packages\pymel\internal\factories.py line 3099: ('AiSky',, ) #Īnd when I try to import it again I'm getting this: import re as pm # re : Updating pymel with pre-loaded plugins: svgFileTranslator, invertShape, mayaHIK, GamePipeline, curveWarp, tiffFloatReader, MASH, poseInterpolator, bifrostvisplugin, ATFPlugin, hairPhysicalShader, cacheEvaluator, ikSpringSolver, ik2Bsolver, xgenToolkit, AbcExport, retargeterNodes, gameFb圎xporter, VectorRender, OpenEXRLoader, lookdevKit, Unfold3D, Type, mayaCharacterization, Boss, mtoa, bifrostGraph, meshReorder, modelingToolkit, MayaMuscle, rotateHelper, matrixNodes, bifmeshio, AbcImport, autoLoader, deformerEvaluator, sceneAssembly, gpuCache, OneClick, shaderFXPlugin, objExport, bifrostshellnode, renderSetup, GPUBuiltInDeformer, ArubaTessellator, mayaVnnPlugin, quatNodes, fbxmaya # When I'm trying to import pymel this is what I get: import re as pm I've tried to do a clean uninstall for all Autodesk products and then re-install Maya again but it didn't solve the issue. Its available here: markus39 Posts: Thank you, i am still testing it, but seems to work well.

I'm trying to import pymel from the script editor in Maya and since this morning it doesn't work. Hello guys, I ported the bridge to python 3 to be able to use it with Maya 2022.
